Pew pew pew!

Second build development underway – 2/29/12

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We’ve begun our second (12 week) sprint on Quaternion.

Changes planned for the next release include a Galaxy-map, quest-driven gameplay, currency, purchasable upgrades, leveling, branching skill trees (Subterfuge, Energy, and Science), and new various new abilities, for both the player and the enemy ships.

Included will also be significant code re-factoring and other optimizations, along with the addition of shader and animation effects as time allows. The camera system has recently been changed to a smoother one and looks great!

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